

There were also issues with certain individual modder(s) regarding work they'd done both inside and outside the project that resulted in not only their removal from the team, but their contributions to the project also. The mod was hyped, every fan boy gushing with anticipation, and after release we were all on message boards trying to figure out why our PC's we're all blue screens of death, though the patches and fixes did seem to be updated daily and the team seemed to be responding very well to player feedback. Not like New Vegas runs on the most polished of engines.Fallout - The Frontier was one of the largest mods for any game, and came out for Fallout: New Vegas, a title that was originally HATED immediately after launch for bugs and crashes, and is now often cited as one of the best in the Fallout franchise. How they feel to control… well, I’m cautiously optimistic. When I say vehicles, I mean everything from cars to vertibirds. It also adds three new main quests, more than 60 side quests that dot the world, new items and weapons to play around with and, wouldn’t you believe it, drivable vehicles. The Frontier moves the action away from the Mojave Wasteland and instead takes places in the snowy landscapes of Portland, Oregon. Which is a good thing because it’s confirmation that The Frontier is finally finished.

It’s one of the most ambitious and well-made mods I’ve seen for some time in fact it’s so popular that when the creators officially dropped it on Nexusmods, their page crashed due to the servers buckling under everyone downloading it. There have been dozens of mods that add in new stories and questlines and even a few that have expanded on the map, yet The Frontier is offering players a little bit of everything. Fallout New Vegas: The Frontier is a big deal for the modding community of Obsidian’s beloved role-playing game.
